XORix

One rule: touch a tile to invert the whole row and column.

Coming to Android.

The rule is one line long

Every square you touch inverts its entire row and its entire column - the square itself included. Black becomes white, white becomes black.

board
your tap
result

Where the mask is filled, the board flips. Where it is empty, nothing happens. Do it twice and you are back where you started - which is the whole difficulty.

And that is exactly why it’s hard

XOR undoes itself

Tap the same square twice and the board forgets you were ever there. There is no progress bar to inch along - only the pattern, or not the pattern.

Taps eat each other

Crossing taps flip shared squares twice, canceling out. Order never matters. What matters is which squares you pick-each rewrites the others' effects.

Four taps, start to finish

Watch a real level solve itself. Notice how the middle looks like a mess — the pattern only appears on the very last tap. That is the whole game: seeing three moves ahead.

target

Nothing you didn’t ask for

No pop-ups, no daily streak begging for your attention, no account. You open it, you play, you close it.

XORIX main menu: play, levels, daily, options, about
A 4 by 4 puzzle in progress showing moves, par and stars
Level grid for the 3 by 3 group, each tile showing its pattern and stars earned
Difficulty groups from 3x3 easy to 8x8 impossible

What’s inside

Every level is checked by a solver before it ships, so the shortest solution is known exactly. Dark and light themes. English and Polish. Works on a plane.